I do a weekly tip for my members at Carmel CC that I only share with them but I thought that this tip is what I would consider “The Most Important Golf Lesson” that you may get so I wanted to share it with you. In my 5 Mastermind Skills or the framework of success that I teach at the Academy, this is #5 but it probably should be #1. I assume that all teachers know and understand about the D Plane but it is amazing to me how many times I run into what I consider top teachers, watch videos or read articles that get this wrong which is amazing to me. So in order for us to make sure everyone in our industry is at least agreeing with something that has to do with helping our students get better……This may be the one undisputable fact! Ball Flight Creation. I don’t give a lesson without making sure my student understands the basics of this concept because I want them to be able to somewhat diagnose their ball flight correctly. So here is just a very basic video of the D Plane. I know there are other factors such as A o A and friction etc. but this is a great place to start for the average golfer. At the bottom I will describe 2 scenarios where your ball flight can fake you out so make sure you read the bottom.
2 Ball Flight Fake Outs
#1 The Pull Slice – As I described in the video, if your ball is starting left or straight and curving too much to the right, you must get the club swinging more inside to out and shallower (especially with the driver) in order to get a playable ball flight. If you try to close the face and don’t fix the path, you will hit LOW PULL HOOKS!
#2 The Pull Hook or Draw – One of the most difficult ball flights to diagnose is when you are swinging the club from inside-out or to the right and the ball is starting left and curving more left. Without a trackman or video, this is a tough one because the same ball flight can be created by a left path with a face angle that is in the same direction. So if you find that your path is to the right, then you have to get the club face pointing to the right of target line but left of the path in order to hit a very playable….Push Draw. This often happens because you are trying to flip your hands and wrists through impact or square the clubface too soon which you now know that you shouldn’t do. (that’s for another blog)
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